Xojo is free for development and learning. To deploy applications, see.Xojo (was Real Studio) is a cross-platform software development tool that enables developers of all backgrounds to create software for OS X, Windows, Linux, the Web, and iOS. With users all over the world, Xojo apps can be found in every conceivable category - from commercial software applications to use in governments, universities, businesses, and the Fortune 500. Secondary-level and college students in schools all over the world are introduced to programming with Xojo. What's new in Xojo.
Xojo v2019r1.1 (21 May 2019) for MacOS + Crack. Xojo is a cross-platform software development tool that enables developers of all backgrounds to create.
I am considering this app as a hobbyist which is to say, I am interested in it pretty much for my own needs only. These days I use iApps and desktop apps as most of us do. My primary work is on my Mac desktop machine. My question for those on this thread who seem to be in the know, is what is involved if I want to use this app to develop an iOS solution to go along with my desktop solution?
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Doesn’t anything on the iOS have to go through Apples approval process, and getting on the app store? Sorry if this is an ignorant question but, I really don't know the answer. Is there any way to develop an iOS app for my own use - and certainly to test it, without having to go through putting on the app store?
Put another way, is it even possible to put an iOS app that I developed on my Mac, directly on my iPhone and iPad?I used to enjoy using Panorama but dropped it when they went to a subscription based model. I developed some solutions for challenges I wanted to overcome in what was available at the time. It was also very friendly with most programming languages so I was able to do quite a lot using Panorama. If this app allows me to dabble again in creating my own solutions then I might find it worth while. Thanks for any feedback offered as to iOS deployment. In programming there are always compromises. A language might be better suited to one thing than another - there is no 'one size fits all'.
That's especially true if you cross-compile to different systems. So where does this leave Xojo?It's an excellent introduction into object-oriented programming; makes it easy to get started as it is very easy to learn (after all, it uses the BASIC Syntax); is very good for RAPID application development, in-house and hobbyist apps; and is competent as a cross-platform tool (even though Windows needs a bit more attention). With this release the backend compiler is LLVM, which is an optimising compiler and the same one Xcode uses.On the downside it costs money, so it can be expensive for hobbyists - but it is cheap compared to other commercial licenses (e.g.
Qt) if you intend to sell your apps. You also are at times restricted to the lowest common denominator between what the different platforms support, though you can use declares or third-party plugins to overcome these limitations (Einhugur, MonkeyBread, and BKeeney are probably the ones every professional Xojo developer uses).I thought the 2012 REAL.studio edition had the best IDE, and I still don't like the new IDE that replaced it, though the plan is to integrate the best bits of both IDEs in the next version we'll see. In any case the IDE is better than anything else I know, though that might depend on what you are used to. Best RAD, IDE and NATIVE multiplatform development language you can use to create and deploy OS X, Windows, Linux, Web and Raspberry Pi apps in a fraction of the time it would be need using other IDE/language combination.The language is easy to grasp for newcomers to programming, powered with more than 300 example projects, excelent support and a strong developers community. In addition is powerful, modern, object-oriented for those who already know how to code and/or also are using other languajes or development environments like C#, VisualBasic or Java.The current release 2016r2 (at this writing) pushes even more the iOS features, making it possible to create more complex native iOS apps in a breeze! Xojo is a mixed bag for some.
It indeed allows you to create cross-platform applications with relative ease. In that it scores a solid 5. It is on the type of applications, the look of the applications, and the support to each of the platforms that things differ. In a few of the 'supported' platforms, a standard application will require 3rd party plugins if it is to look modern by any extent.
Compiler seems more of an interpreter than a real compiler in that there is very little optimization. A 64-bit math application for the most part will be slower than a 32-bit application (plenty of examples on the forum, for those who may not believe such thing is possible).MAC:Excellent support, constant updates, streamlined applications bundles, can create fast and snappy applications, truly shines. SOLID 5.IOS:Good support, still evolving, still a pain to deploy, applications look kind of low-budget and cheap (unless you get additional 3rd party plugins or use a lot of declares to work with native controls).
SHAKY 3.WINDOWS:Ok support, hasn't been touched in over 10yrs (with a couple of exceptions that I will describe next), applications look old (unless you use additional 3rd party plugins), applications are huge (will describe next), does not shine. SOLID 2.Don't get me wrong, you can create a Windows app that looks and runs ok. But a simple 'Hello World' app is 50MB.
Yes that is right, a whopping 50MB. A more complex app, well is bigger than 50MB. Why you ask; because XOJO does not optimize code on the same way native tools do. So if a simple app cannot be optimize, you know what to expect form heavier apps (and that shows on the multiple issues Window users report on the forum about crashes and such - on Windows).Xojo has not touched the Windows platform in over 10yrs and it shows.
It still uses the Win32 controls and libs, and has no support for.NET. That affects WIN apps in the following ways: controls flicker (a lot in some cases), many 'native' controls look VB6-like, no touch support, transparency is hit and miss.Xojo recently implemented 64-bit and HiDPI on both Mac and Windows. Let's be reasonable here, Windows only got 64-bit and HiDPI because Xojo had no choice, they had to deploy these for the MAC (even though Windows OS has had HiDPI for many years now) and it shows. 64-bit on WIN apps is (how should I say), BETA (to use Xojo's own words), sometimes you compile the app and get one behavior, another time you compile it and get a different behavior (did I mention misgivings with the compiler for the Windows target already?). HiDPI for Windows also seems to be BETA, even though Xojo does not call that one BETA. There are a number of odd things with that one (only under Windows) and it seems they may get chucked to the fact that the executables are still WIN32 and not.NET.
You would think that this would mean the WIN target will move to.NET to follow the HiDPI support, but guess what - no such chance.The last thing Xojo implemented for the Windows target: WindowsUniversalRuntime. This is something that is getting rolled out on all new.NET apps. I guess the thinking was: why not add more crud to the already pregnant Windows build and add something completely unnecessary for WIN32 apps, the app size is so big and convoluted it won't matter?
Other than tons of confusion, more burden and size added to the Win platform; it is there to stay.I readily agree that this section of the review was as much of an unbiased review as I could muster. I am sure this will receive plenty of critique by the most ardent Xojo supporters, but if you are an impartial 3rd party reader to this try to look at the responses with a critical mind:You may hear 'most people do not care about the size of the apps' - while this may be partially true, it does not justify that the application bundle of one platform is significantly less than on the other platform, and that those same apps done on other tools do not share the same discrepancy. As an example, build a 'Hello World' in Xojo and in Swift (for the MAC) and you will find that the size of the bundle is commensurate. Do the same thing with VS (for WIN), and let the results speak for themselves. Build a web browser or photo sideshow app for the same targets using the same tools; again let the results speak for themselves.
The data shows that Xojo has taken a lot more care for one platform, and very little on the other one. So it is not really the size of the apps, but what that tells about how each platform is treated.You may hear 'MAC OS releases updates at a very fast pace and Xojo must keep up' - while that is also partially true, it does not justify that the.NET platform has been around since the 2000s and is still not supported. Nor does it justify the countless bugs reported and not fixed (with the implied reasoning that since the WIN32 framework is legacy it does not merit fixing) - again just another piece of evidence showing what is the real state of the WIN platform support).LINUX:I don't use LINUX, but from what I can tell Xojo seems to be a SOLID 3-4 on this one.RASPBERRY:Yeah, you read this right; RASPBERRY. Because this is the next big 'platform', as everyone can see from the millions of users out there. If instead of RASPBERRY this read ANDROID then one would think this makes sense, but you read it right, RASPBERRY. I mean, come on, that they even took one developer to spend any time on this speaks for itself.SUPPORT:The Xojo team is very responsive, regardless of platform. But how each platform is supported as far as updates/fixes/bugs, that is a different story.If you are on the MAC user group you are golden.
A hiccup by Apple or Xojo that affects MAC apps will receive an update in the next release or the next one after that.If you are on the WIN user group you are a step child (bastard at best). There are so many tickets for simple Windows support issues (sound support, usb support, serial support) from so many years back that you can tell people have just stopped adding new ones.
It is very obvious there is little attention to that platform (only the absolute minimum).If you are on the LINUX user group you are also a step child. But that group is fairly small and things do get addressed at a fair pace. Although let's face it, LINUX developers are by nature tinkerers; so they are used to finding workarounds to almost any problem on that platform.OVERALL:Xojo is a tool like many others out there. Some will like you to believe it is better than any other which is comparable. Keep in mind that those who preach that, are (well) evangelists.
How many times can you tell an evangelist trying to convert you to their religion that you will not? Answer is not enough; that is the role of the evangelist.
They love the tool and swear by it. And you know what, there is nothing wrong with that.
For every evangelist out there I am sure you can find and opposite (after all, everything in the world wants to balance itself out). But back to Xojo; it is a good tool. Great for some things, not so great for others. If you want to do cross-platform development and MAC is your primary target, I would strongly recommend looking at it. If you want to do cross-platform development and WIN is your primary target, I would strongly recommend looking at others (still consider Xojo, but understand that it will always favor MAC over WIN - always). If LINUX is your primary cup of tea, Xojo is probably worth a look.
For IOS as primary users, I would strongly caution you, take a good look and evaluation before you commit any money. And for those 5 or 10 RASPBERRY users, boy are you in luck. Xojo is an incredible development tool for Mac OSX, iOS, Windows and Linux. It differentiate from similar developers tools by using OS Native controls which is awesome.This is a very serious tool to make pro level application on par with Xcode created apps except its development time is considerably faster due the very easy to understand languages and IDE.The latest 2016r2 version has now a very usable iOS control set to create stunning native iOS apps.In short: Xojo is a fantastic tool for both starters, novices and professionals. This update sucks!In previous versions if one clicked inside the editfield / textfield used to display the property name for a control or a method that name would immediately be selected (highlighted) so you could immediately copy the name to paste it elsewhere. To immediately insert the cursor you'd just double click in the editfield / textfield instead.Now the first time you click in that property name editfield there is momentary flash where the text is selected (highlighted) and then unhighlighted and the cursor is immediately placed in the editfield / textfield.
Most of the time I click in these fields is to copy an existing name so now I am required to take an additional step of the copying the name by pressing the command key plus the letter A before I press the command key and the letter V.I was unable to select all the code in a method starting from the top. When I attempted to drag the mouse downward while holding the shift button instead of selecting more text the scrollbar for the code display area just bounced up and down and no more text was selected.
I needed to try it again, this time starting at the bottom and scrolling upward while holding the shift key.The most horrible thing about this version is the ThreadAccessingUIException error that does not allow you to reference controls inside the window inside threads. I have a thread which accessed various controls just 30+ times, but I can no longer run my project even under the Mac version with this build. The previous build only prevented the Windows build from running, but now the Mac version is down too, which is a problem as I run the IDE under the Mac version.This thread has never been a problem before - it worked perfectly on both Windows and Mac, but now because the company wants to tell me how I should code I have to change this.
Changing this is going to be a nightmare mess of code and timers, assuming it can be done. The company NEEDS TO LEAVE US ALONE and NOT DICTATE TO US how we should MAKE OWN PROJECTS!Now I have to shut down everything to try to fix this or go back to some version of Real Studio in which case I will not have png support without a plugin, which was the reason for buying Xojo in the first place. At this point I see little value in the 12 months of updates I am forced to buy because I am afraid to install them for fear of what new hoops I am expected to jump through because the company thinks it knows my project better than me.They may have had a 30% off sale for Black Friday, but it still appears to be $200+ flushed down the toilet. That 90 day return is looking more attractive.
After you purchase the product you find that the company expects you to allow them to post your real name in their forums if you want to use their forums:'When enabled, you will be able to access the Xojo Forum. Be aware that with forum access enabled, your profile will be listed in the forum members list and your real name is displayed with your posts on the forum. Read our complete privacy policy.' Screenshot of the above text:addition we see the guy that runs the company wants you to use a actual photo of what you look like as your avatar:'Geoff P3 Apr 2013 Xojo Inc Austin, TexasPlease use head shots for your avatars on the forum. I see some people haven't set up one up yet (the graphical design that is created from your email address or name is a dead giveaway) while some others are using icons rather than head shots.A head shot really helps others to feel like they are talking to a person. The other day, Jason asked me about a user.
I immediately knew who he was talking about (because he's a beta tester so I frequently see his real name on the forum) and I would recognize him if I saw him on the street because he's using his picture.It doesn't take long to set up a picture using Gravatar and it helps create closer nit community. I also think people are far more likely to be friendly when they see a person rather than an icon.'
Then, with that information, how long would it take someone wanting to do a user harm to find you, even finding your home with Google maps? This is a serious breach of privacy and safety just because the software purchaser wants help in the forums.I also have concerns about their privacy policy:PolicyThis privacy policy covers Xojo, Inc.' S treatment of personally identifiable information that we collect when you are on our site. This policy also applies to Xojo, Inc.'
S treatment of any personally identifiable information that our business partners share with us. This policy does not apply to the practices of companies that we do not own or control, or to people that we do not employ or manage.Information Collection and UseWe may collect personally identifiable information when you visit or use our pages. We may also receive personally identifiable information from our business partners. We also automatically receive and record information on our server logs from your browser including your IP address, cookie information and the page you requested.We may use this information for three general purposes: to customize the content you see, to fulfill your requests for certain services and information, and to contact you.Information Sharing and DisclosureWe will not sell or rent your personally identifiable information to anyone.
We will send personally identifiable information about you to other companies or people when:We have your consent to share the information,We need to share your information to provide the product or service you have requested,We need to send the information to companies who work on behalf of Xojo, Inc. To provide a product or service to you (unless we tell you differently, these companies do not have any right to use the personally identifiable information we provide to them beyond what is necessary to assist us),We respond to subpoenas, court orders or legal process; orWe find that your actions on our web sites violate the above terms of service, or any of our usage guidelines for specific products or services.CookiesWe may set and access cookies on your computer.' It clearly states at the top:'This policy does not apply to the practices of companies that we do not own or control, or to people that we do not employ or manage.' This statement also says they have the right to share information with other companies, which are not governed by the privacy policy.Could you imagine selling your own shareware software online and then telling your customers that if they want help in your forum they must use their real name, and encourage them to use personal pictures. A lot of the posts in their forum also list a location.
I'd really think more of my customer's safety considering how easy it to track people down based upon just this information.
Contents.History In 1997 FYI Software, founded by Geoff Perlman, bought CrossBasic, which had been marketed by its author Andrew Barry as a product. CrossBasic got its name from its ability to the same programming code for the and the (although the was Mac only). A public beta was released in April 1996. The CrossBasic name was trademarked by another company, so the product was renamed REALbasic.Prior to REALbasic version 2, the Java target was dropped and later replaced with a Windows target and database support. Windows builds contained many bugs when finally released, and it was very difficult to write applications that ran on both Mac OS and Windows. The option to compile for was added in 2005 and the (IDE) was ported to Windows and as a free public beta for Linux platforms.
The new IDE employed a new redesigned to more closely resemble.In 2004 REAL software announced the 'Made with REALbasic Showcase' program to highlight applications created with the product. In 2009, a migration assistant was launched to help move code from Visual Basic. In 2010, to combat the perception that REALbasic was similar to the original BASIC, it was renamed Real Studio.Real Software also announced Real Studio Edition, allowing developers to compile without the knowledge of multiple web technologies.On June 4, 2013 Real Software officially changed their name to Xojo, Inc. And Real Studio was renamed Xojo. Also on this date they released Xojo 2013 Release 1 which included an all-new user interface, full support for on, improved support for web applications, all new documentation and a new Introduction to Programming Using Xojo textbook that was designed for beginners to learn the fundamentals of object oriented programming. Despite the multiple name changes, Xojo continues to be associated with the BASIC language, and Xojo, Inc.
Calls it 'the spiritual successor to Visual BASIC'.The Xojo IDE is currently available for, 32-bit x86, and can compile 32-bit and 64-bit applications for Windows (Windows XP and higher), macOS (running on -based Macs using the frameworks), Linux, the web, and Raspberry Pi. Xojo is: the Xojo IDE is built with the current release of Xojo. The 2015r3 release includes 64-bit support for Desktop, Web and Console targets as well as a new platform, Raspberry Pi.In 2016 Xojo was awarded the Big Innovation Award from the Business Intelligence Group for being an 'innovative' development tool that has 'brought new ideas to life'.Timeline 1990s. In 1996 Geoff Perlman founds the company that is now Xojo in Austin, Texas. CrossBasic is acquired in 1997. In 1998 REALbasic 1.0 released and introduced at MacWorld Expo.
This first release made it easy for anyone, not just developers, to create apps for the Mac System 7 running on a or processor. Windows support was added in 1999 with the release of REALbasic 2.0, making REALbasic a true cross-platform development tool.2000s. Support for Mac OS X is added to REALbasic in 2001. In 2002, the first Windows IDE of REALbasic is announced.
In September 2005, REALbasic is updated to include support for building Linux apps. Xojo (December 9, 2014). Retrieved 2014-12-09. prMac (December 9, 2014). Retrieved 2014-12-09. Lorenzo, Mark (May 15, 2018). The History of The Basic Programming Language.
Philadelphia: SE Books. Headgap.com. (PDF). Archived from on October 29, 2013.
(PDF). The Windows compiling feature isn't bug-free (to say the least), and it's quite complicated making a program that will run on both Windows and Mac OS. Jupiter broadcasting.
REALbasic 2005.sports a new UI that's more in tune with Apple's Xcode development environment than REALbasic 5. (PDF).hearing a development environment with the word 'basic' in the name caused many of your colleagues’ eyes to roll.Some developers found they were no longer battling the reputation of BASIC while others were confused because we continued to call the language itself, REALbasic. Frank, Ohlhorst (June 2011). Retrieved 2011-06-17. Xojo (June 4, 2013).
Retrieved 2013-06-08. Xojo (June 4, 2013). Retrieved 2013-06-04. Xojo (June 4, 2013). Retrieved 2013-06-08.
So, when I say that Xojo, a RAD (Rapid Application Development) IDE that uses a syntax of BASIC, makes me want to gouge my eyeballs out with a dull spoon. You know it's not because I don't like BASIC.
BASIC is fine by me. It's Xojo itself that makes me feel so anxious to inflict bodily harm on myself. Xojo is the spiritual successor to Visual Basic.the programming language will look very familiar to you. Barr, Joe (August 4, 2005).
Retrieved 2010-02-09. Xojo (December 9, 2014). Retrieved 2014-12-09. May 6, 2015.
October 20, 2015. Business Intelligence Group.
February 3, 2016. Retrieved February 3, 2016.
2015-10-20. Xojo (June 4, 2013). Retrieved 2013-06-08. March 11, 2014. Retrieved 2014-03-13.External links., makers of Xojo. Spanish/English site with resources for Xojo Developers.